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- ================================================================
- Title : WOPWORLD.WAD : A brand new episode for
- Doom V1.2 or better, 1.666 !
- Author : World Opening Processors :
- Bob, Cortex, Miq and Baluk
- Email Address :
- Misc. Author Info : The Fantastic Four !
-
- Description : See below.
-
- Additional Credits to : Raphael Quinet, Brendon J. Wyber
- Colin Reed
- Those who help us (GXB, Tarius ... and so on)
- ================================================================
-
- * Play Information *
-
- Episode # : 2 ( 9 levels )
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Yes
- New Sounds : No
- New Graphics : No
- Demos Replaced : 1
-
- * Construction *
-
- Base : New levels from scratch
- Build Time : Woh...about 100-150 hours I think
- Editor(s) used : DEU 5.1, 5.2, and BSP 1.2
- Known Bugs : None
-
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional
- levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- FTP sites:
-
- BBS numbers:
-
- Other:
-
- =======================================================================
-
- Hi everybody....
-
- Two months ago, in the Meeting'94 coding party, we started
- building an episode. Now it's well over and, now that we've
- just found out BSP, we can release it.
-
- It's including :
-
- 1- ANYWHERE.WAD by Bob & Baluk ( July 94 )
-
- A tiny level based upon a simple idea :
- always look behind you when you're roaming
- in Doom corridors...
-
- 2- NUKES.WAD by Baluk ( August 94 )
-
- My latter pwad. I spent pretty much time to
- look after the design of this level and, if
- of course I could make better, it's rather
- nice.
-
- 3- SHAFT69.WAD by Baluk ( July 94 )
-
- A simple level turning around a shaft : it's
- the main feature of that. As for the name, I
- didn't choose the number randomly :-).
-
- 4- COLUMNS.WAD by Baluk ( July 94 )
-
- My first level, full of simple but quite
- efficient traps. I spent a lot of time on
- it, and the result is rather good.
-
- 5- DUNGEON.WAD by Baluk ( July 94 )
-
- My best level regarding as the atmosphere :
- I'm a fan of ADD role-playing games and I
- wanted to recreate the dark corridors of a
- dungeon.
-
- 6- MEETING.WAD by Bob (Map by Baluk) ( July 94 )
-
- Our first wad, first released at The Meeting'94
- coding party. I've just drown the map while Bob
- builded it with DEU. It was our first levelmakers'
- emotions...
-
- 7- VOLCANO.WAD by Cortex & Baluk ( August 94 )
-
- Some nasty traps here; I think Cortex has some
- very good ideas sometimes. I've just builded it.
- It's very huge, but you will can do it!
-
- 8- WHEEL.WAD by Baluk ( July 94 )
-
- An end level, in the ID tradition. Just to check
- if you can fight some nasty monsters.
-
- 9- DZI.WAD by Bob ( August 94 )
-
- A secret level, short but ending with Barons...
-
-
- Now I don't know what I'm going to do, except waiting for Hell On
- Earth...
- Or building another new episode...
-
- Happy Dooming!!
- Baluk, September 14th, 1994
-
- =========================================================================
- Post Scriptum :
-
- Yeah I've just played this episode in UV and I think that you would
- be interested by my times... They could serve for par-times, coz I've
- got 100% everywhere... Of course I dont know all the levels by heart
- for nothing...
-
- So here they are:
- Level 1 : 01:45
- Level 2 : 07:00
- Level 3 : 05:00
- Level 4 : 10:00
- Level 5 : 12:00
- Level 6 : 13:30
- Level 7 : 18:00
- Level 8 : 02:00
- Level 9 : 04:45
-
- Just beat them all !
-
- Bye!
- Baluk
-